take a look at this page How to Detect Collisions with Unity.Physics ?
check out the Unity.Physic.Material
new Unity.Physics.Material{
CollisionResponse = CollisionResponsePolicy.CollideRaiseCollisionEvents
}
take a look at this page How to Detect Collisions with Unity.Physics ?
check out the Unity.Physic.Material
new Unity.Physics.Material{
CollisionResponse = CollisionResponsePolicy.CollideRaiseCollisionEvents
}