I’m making a gesture based game with Omek and Unity, but I’m having trouble figuring out how to add different input methods to the InputManager. Any help?
EDIT
I really should have been more specific with my issues, and I apologize for that. I’m attempting to use the CharacterController to move my player piece around, but this only takes input from the InputManager, which by default only uses joysticks or mouse/keyboard. I’m wondering if there’s a way that I could add gestures (aka add some outside input source) to that, or if I’m better off not using the Controller like I’ve been doing.