Hi, I am extremely new to Unity and I am following a course on how to make a basic 2D RPG game.
I was wondering if anyone had any suggestions on how to darken the screen a certain distance away from the player, so that when the player is zoomed out, you can’t see any other parts of the dungeon.
Thanks!
Hello.
You can have a World Space canvas, between player and camera, with one big sprite centred on you player, so you cant see anything at certain range of the player.
Like this, but with inverse colors (i didnt find the correct image). The center is transparent, and as more away from center, more dark.
Bye.