How to add frequency capping for my Interstitial ads?

Hi,

Is there any way to add a frequency capping for interstitial ads using unity monetization?
In my game the player can finish a level in less than 10 seconds (especially at the beginning of the game), and between levels should appear interstitial ads, but ads at every 10-15 seconds can be frustrating.
I’m looking to set a limit like “maximum 2 ads over 10 minutes”.
It is possible? (I know it is possible on AdMob, but I’m asking for unity monetization)

Thanks in advance!

Not that I am aware of.

But I’ve implemented something similar programmatically, it’s very easy to-do. Something like…

if (ElapsedPlayingTime >= AdFrequencyTime)
  ShowAd();

You could even define AdFrequencyTime in something like Unity Remote Config, so you’re able to adjust it dynamically without the need to deploy new packages to the app stores.

@PeachyPixels Thanks for the answer. I will try to implement your suggestion!

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