Is there a way to detect where the edge is of a sprite being radial 360 filled? I have a circular health bar that gets depleted by filling the sprite, but I would like to add “icon” on the top of the bar that follow the edge. Is this possible?
Just like the image below

You can place it using the same logic described for this question
Hi @StarManta , Thanks. I’ll try this. Will update once I finally solved this
Hi @StarManta , I tried your code and the icon is now moving circular but it’s not at the edge of the fill. How can I solve that problem?
edgeRect.localPosition = new Vector3 (Mathf.Sin (fillAmount * 5.28f ), Mathf.Cos (fillAmount * 5.28f)) * 52;