I’m trying to control 3D character using Kinect but need some helps to go to next steps.
The example scene of Kinect wrapper package seems to include model with various joints, and it seems that Kinect Model Controller V2 script requires all joints information to control a character. However, I cannot find joints information in character pack downloaded from the asset store. I can find Geo_Low, Hips, and texture only.
- Is there no joint information in Mixamo character package?
- If there is no joints, is it possible to make joint in Unity?
- If there is no way to make joint to character in Unity, should I use other 3D modeling editors such as maya?
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The character from Unity asset store
: Female Character Pack, Mixamo -
The connection between Unity and Kinect
: http://wiki.etc.cmu.edu/unity3d/index.php/Microsoft_Kinect_-_Microsoft_SDK