How to add onclick event on sphere 3d object?

I have a sphere 3d object and i want to load new scene if user taps or clicks.
I have seen tutorials relating to the button, but i want it to be done by user click or tap on sphere objects.

If it is possible please suggest appropriate solution.
Thanks in advance.

Use OnMouseDown in a script attached to sphere

//Triggered when you click on the sphere
private void OnMouseDown(){
//Do something
}

If you want to support both platforms I would do something like this

		Vector3 clickPos;
		bool clicked;

#if UNITY_ANDROID || UNITY_IOS
		clicked = Input.touchCount > 0;
		if(clicked)
			clickPos = Input.GetTouch(0).position;
#else
		clicked = Input.GetMouseButtonDown(0);
		clickPos = Input.mousePosition;
#endif
		RaycastHit hit;
		Ray ray = Camera.main.ScreenPointToRay(clickPos);
		if (Physics.Raycast(ray, out hit) && clicked)
		{
            Debug.Log("Clicked on gameobject: " +  hit.collider.name);
		}

I haven’t tested this, so don’t take it as gospel.