How to add Shadows

How will i add shadows to objects

you select the object and just enable cast / receive shadows.

But shadows (aside of the blob projector) require unity pro
Indie has no realtime shadow casting

where do i enable cast or receive shadow

select the object that has the renderer, enable the check boxes :slight_smile: (by default they are enabled)

Casting and receiving shadows is only a PRO feature though, correct?

In indie you’re only option is to use blob shadows.

As mentioned above, thats correct, realtime shadows are a Pro only feature.
Indie is restricted to blob shadows

New to Unity and going through the paces. (Ex. Torque user on Windows. :wink: )

I know the Indie version does not support casting shadows but I have questions on the blob shadows.

Can they be cast with moving object? … sure this must be possible as blob shadow is just a texture correct?

Anywhere there is a good tutorial on how to implement that?

My goal is to start with the Indie engine and see how far I get before deciding if I need or want the Pro later. Being also let down by a few engines before I am weary of spending so much straight out.

Never mind… looking at the tutorials now and see it discusses Blob shadows. :sweat_smile: