Hello Guys, i just want to ask if you have an idea to give a speed of rotation and movement of and object. This is my script I hope you can help me.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewMov : MonoBehaviour
{
private void Update()
{
if(Input.GetKey(KeyCode.R)){
transform.Rotate(new Vector3(0f, 180f, 0f));}
else if (Input.GetKeyDown(KeyCode.UpArrow) && transform.position.x > 0 )
{
targetPos = new Vector3(transform.position.x - move , transform.position.y, transform.position.z );
transform.position = targetPos;
}else if(Input.GetKeyDown(KeyCode.DownArrow) && transform.position.x < 3)
{
targetPos = new Vector3(transform.position.x + move, transform.position.y, transform.position.z );
transform.position = targetPos;
}
}
}