How to add tap Countdown

Hey guys,
now because im a newbie to unity programming i have a question:
How can i add a tap countdown ?
Just to explain I m want to do a tapping game where I have to click a button 200 times to get some cash. So how can I do it so if tap the button once the counter goes from 200 to 199 ?

Let’s assume you have your countdown method written in a script called “Countdown.cs”, which is a component of a GameObject “CountdownGO”. Somethign like this.

public class Countdown : MonoBehaviour {

public int Counter{get;private set;}
private const int startValue=200;

void Start ()
{
        Counter=startValue;
}

public void CountOneDown()
{
        Counter--;
}
}

Then go to GameObject–>UI → Button. Click on the game Object and in the inspector in the Button component you find the OnClick() field (.s picture).
Now click on +, drag the gameObject CountDownGO on it, choose the CountOneDown() Method from the drop down menue and you are ready to go.
76482-button.jpg

If you want to do this from script during runtime, you have to use Button.onClick.AddListener