How to add texture to imported model

When i import model from Blender save as a 3DS file and than import it to unity 3d, i cant texture it.

You can see on this picture that i added a box texture to this cube and id doesnt work.
Why?
Plz help.

Create a new material, add your texture to this material and then apply it in the material section of you object.

How to apply it in the material section of object. Explain me it where i need do click. Im sorry but im beginner.

Follow some tutorials or read the docs. That issue is a bit too low for the forum. There has to be some limits to how much hand-holding is required.

The above poster told you exactly how to do it. He said: Create a new material. Find out how to do this. Look at the CREATE button on project.

Wait, it’s worth noting that if you have a merged mesh and you want that one mesh to have more then one material then you need to apply two different materials in your 3d modeling application to different parts of the model and then plug in the equivalent Unity materials.

I did what chubbspet said but it stiil dont work, if i add wood texture it dont show in game engine as a wood texture but only as a brown texture. help plz what i am doing wrong

Your model isn’t uved properly. Try this with a Unity primitive first, and if that works then figure out what’s wrong with your model.