How to add the style to gui

How do I add my style to the gui in the bottom?
Here’s the script:

#pragma strict
var reloadSound: AudioClip;
var fireSound: AudioClip;
var bullet : GameObject;
var bulletsPerSecond = 14.0;
private var shooting = false;
var bulletForce = 1000.0;
var bulletsInMag = 30;
var magsLeft = 10;
private var reloading = false;
var reloadCount = 0;
var otherObj : GameObject;
var style : GUIStyle; //Here's the style
 
function Start() {
   InvokeRepeating("Shoot", 0.0, 1.0 / bulletsPerSecond);
}
 
function Shoot() {
  if (!shooting) return;
    var go = Instantiate(bullet, transform.position, transform.rotation);
    go.rigidbody.AddRelativeForce(Vector3.up * bulletForce);
    audio.PlayOneShot(fireSound);
    bulletsInMag--;
 }
function Update(){
    shooting = false;
    Debug.Log(bulletsInMag);
    if(Input.GetAxis("Fire1") && bulletsInMag > 0 && !reloading){
        shooting = true;
    }else if(bulletsInMag <= 0){
    shooting = false;
    Reload();
    }
}
function Reload(){
    reloading = true;
    otherObj.animation.Play("Reload");
    audio.PlayOneShot(reloadSound);
    bulletsInMag = 30;
    yield WaitForSeconds(2.0);
    reloading = false;
}
function OnGUI(){ //I want the style here in these 2
GUI.Box  (Rect (Screen.width - 200,Screen.height-35,200,80), bulletsInMag.ToString(), "Ammo");
GUI.Label (Rect (Screen.width - 200,Screen.height-70,270,180), magsLeft.ToString(), "Ammo");
}

ok firstly I’m not sure how that’s even compiling , when you want two string together you add them like numbers don’t separate them with “,”.

GUI function like BOX, LABEL and BUTTONS

Anyway… to add styles to GUI just put it in the parameters for the GUI.

function OnGUI(){ //I want the style here in these 2
GUI.Box  (Rect (Screen.width - 200,Screen.height-35,200,80), bulletsInMag.ToString(), "style");
GUI.Label (Rect (Screen.width - 200,Screen.height-70,270,180), magsLeft.ToString(), style);
}

please read here: Unity - Scripting API: GUI.Label