How to add three (height, width, length), one script in three Slider to object ?

Hello,
I’m new in Unity, someone help me please.

I have a code like this,

public class scaleObject : MonoBehaviour
{
    public Slider ScaleSlider;
    [SerializeField] float currentScale = 0.1f;


    // Use this for initialization
    void Start ()
    {
         
        ScaleSlider = GameObject.Find ("ScaleSlider").GetComponent<Slider>();


    }
    // Update is called once per frame
    void Update ()
    {
     
        transform.localScale = new Vector3 (1f, ScaleSlider.value, ScaleSlider.value);
    }

    private void OnGUI()
    {
     
        currentScale = GUI.HorizontalSlider (new Rect (-280f, 128.0f, 228.0f, 57.0f), currentScale, 0f, 2f);
        transform.localScale = new Vector3 (currentScale, currentScale, currentScale);
    }


    public void AdjustScale(float newScale)
    {}

}

my question is, how to add three (height, width, length) , one script in three Slider to object?
If three scripts are the solution, no problem

thank you.

6800234--788642--upload_2021-2-4_10-56-34.png

Just create 3 slider fields (and assign all of them in the inspector):

public Slider heightSlider;
public Slider widthSlider;
public Slider lengthSlider;

void Update() {
  transform.localScale = new Vector3(heightSlider.value, widthSlider.value, lengthSlider.value);
}

the last question, I am doing my schoolwork. I made an application that can provide recommendations for dress sizes based on (height, width, length), and you’ve been very helpful, thank you very much.

The last question is, how can the clothes of the characters be arranged according to size (height, width, length)? For example, when the Slider height of the character is added, the character’s clothes can be adjusted according to the size of the clothes (S, M, L, XL)

6800915--788768--upload_2021-2-4_16-8-22.png