I have a countdown timer and I want to add more time when a Object is collected here’s everything works except for the add time help
void OnCollisionEnter2D(Collision2D collision)
{
if (collision.gameObject.name == "food")
{
pnc.countDownTimer += addNumber;
pnc.countDownTimer = Mathf.Min(pnc.countDownTimer, 10);
}
}
}
,im trying to add time to my timer when a game object is collided with the timer works but I cant add help
void Start() {
currentTime = startingTime;
}
void Update()
{
currentTime -= 1 * Time.deltaTime;
CountdownText.text = currentTime.ToString ("0") ;
if(currentTime <= 0)
{
currentTime = 0;
}
}
void OnCollisionEnter2D(Collision2D collision)
{
if (collision.gameObject.name == "food")
{
pnc.countDownTimer += addNumber;
pnc.countDownTimer = Mathf.Min(pnc.countDownTimer, 10);
}
}
}