Such problems,I was registered in the Unity services,has put a script on the button, when you press the button shall begin advertizing, but no play advertising and not present error on console.
Unity version - 5.5.0f3. Build Setting - Android.
This Project It was Unity 5.0.0 , i import to Unity 5.5.0f3.
Does console log indicate that Ads was initialized? You should have a message like following:
/Rasmus
I delete MyProject–>ProjectSettings folder and advertising play, but my UnityAdsEditor:Initialize is not True.

My Script
using UnityEngine;
using UnityEngine.Advertisements;
public class AdPlay : MonoBehaviour
{
public void ShowAd()
{
if (Advertisement.IsReady())
{
Advertisement.Show();
}
}
}