How to adjust unity camera height?

Hey everyone, I encountered a problem while watching Brackey’s cinemachine 2D tutorial. I realise most of my camera space is wasted by just ground, and i want to move the virtual camera just above the head of my player instead of it in the middle, while still following its movement., how do i do that?

You can adjust the Framing Transposer’s Screen Y setting. This controls where on the screen the target will appear.

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