I want to use a readonly TextField so I can highlight and copy things. For example, I’m dumping server error logs here and want to nicely parse it. Eg: <color=red><b>Error:</b></color> so it pops out.
As I’m logging things, I want people to be able to select some text to copy. For example, copy errors to paste to colleagues or Google. I literally want the same thing as the Console tab, which is essentially a readonly TextField with rich text support.
How come there’s no rich text option for TextField since it can be readonly with the Console tab being the perfect real-use common scenario for such a feat? Is there a secret prop, perhaps?
Currently using Unity 2022.3.24 LTS (and can only stay within LTS)