How to Animate an Object in Unity 3d

Hi All,

Last two days i am facing a problem.i don’t know how to sort out this problem. My problem is i want to animate an object like Water waves.What way i have to follow.If anybody know how to do this,please share with me.

Thanks

You are talking about two different things it seems. There is “basic” animation that covers state change over time of position, rotation, and scale. Then there is what I call more “advanced” animation that includes deformation state change.

In the case of waves animating I would put that under deformation state change since you are not just changing position of a mesh but rather changing the mesh itself. You can do this through a custom shader and through several other methods.

Have you looked at the wave asset? I think it’s included in one of the iPhone standard assets.