How to animate main camera on key button press, need advise

I just thought of an idea for the beginning of my game where the player would have to press a 10 times to get out of his seat and sneak up on the enemy and kill him

Now I understand the basic logic of key down

So I would do something like

var a = 0;

//and in update

if(Input.GetKeyDown(KeyCode.a)){
a = a + 1;
{

if (a==20)
{
Debug.Log(“do something”)
}

But every time I want the a key pressed I also want the camera to jerk up or animate to give the impression that the player is trying to break away from his seat.

How can i animate the main camera gradually if it is even possible?

I know it would go in the if statement below a = a + 1, something like (pseudo code)
animate.maincamera + x 1.0

Do I animate the main camera via code or using animation.animator and playing an animation every time a is pressed? What;s betetr, animating via code or traditional key frame animation?

Thank you

Anyone? Is it even possible to animate the main camera via code?

I googled up “how to animate main camera” and couldn’t really find much

Am I asking for something that’s not possible on Unity?

I could use an animation? but would that mean I would have to create 10 seperate animations for my main camera because every time you press a key the camera is going to go up a bit.

Sorry for any inconvenience

Sure that is possible.

I dont have so much time right now, try to look at this:

It should help you to do what you want.
He shows how to move camera up and down, like zooming.
With a bit changes, you should be able to make the camera move a bit “up and forward” shortly and back, so that it looks like someone is trying to leap up and break chains.

Greetings

Thank you very much Sheradil. I will watch it, see how it goes and get back to see how it went

Thank you ever so much again.

Hey I made it as simple as possible for now and after I press r 7 times I activate a legacy animation I made of him doing a release motion lol

I also have another animation where the camera is moving up and down to give the impression that he is “struggling”, I mean it looks veru basic but it will do for my needs, thanks so much again.