How to animate material alpha cutoff value in game

Hi guys…i have a little problem… i try to changes my material alpha cutoff value. but i don´t get it work…
what i do wrong??

renderer.material.SetColor("_Cutoff",Color ( 1.0, 1.0, 1.0, 0.5 ));

Try:

renderer.material.SetFloat ("_Cutoff", myValue);

Yesss it´s work now…thanks!! :slight_smile:

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