I’m trying to animate a plane door. Since the plane moves around a lot, my animations are getting messed up. Whenever I try to edit the animation, the door goes to the original coordinates of where it was animated. I don’t wan’t that. Please help me.
I’ve not experienced this before - but will probably in the near future. I was planning to use a tween solution since I’ve read several problems that are similar to this on the forum.
Have you tried a tween solution for the door? Since it is simply two states (open/closed) tweening is an acceptable and maybe optimal solution for this - I would think.
Reply with your results.