Hi i study AR about vuforia SDK in Unity
i try to when detect image target
appear some buttons and click that buttons appear another object and information
so i create button under ui, and built it
i thought button will be appear when image target detected
but button were appear before detected image target
and detected image target button take a seat side of object
how i config button appear when detected image target?
and a button called some object and that object enable
other button disable until called object close(or disable activity) ?
thanks
Note: i disable activity button write Button1,Button2 and write script in 3d object under image target
public GameObject Button1;
public GameObject Button2;
// Use this for initialization
void Start () {
Button1.SetActive(true);
Button2.SetActive(true);
}
// Update is called once per frame
void Update () {
}
}
``
post by @seonho