I’m trying to create an effect like this around a sphere. It should look like rippling waves of green light emanating from the object.
So far I have tried the Halo effect, and the HighlightingSystem asset (Unity Asset Store - The Best Assets for Game Making)
But both of these allow for only one “layer” of glowing around the object. Any idea how I could go about creating multiple layers of glowing light that could radiate outwards like ripples? Is there some asset available that could do this? Do I need to write my own shader? I am new to Unity, much obliged for any advice! Thanks.