I tried to apply an outline to my TextMeshPro UI object, but I couldn’t figure out where to do it.
In the example I found in the TextMesh Pro/Examples & Extras package, the Inspector looks different from what’s shown in the Unity online documentation.
I’m using TextMeshPro version 3.0.9.
Could someone explain where I can find the outline settings or if there’s a difference between the documentation and the actual UI? Thank you!