How to apply shader to camera?

Ok, pretty noob question here.
So: I am making a 3D game witch is supposed to look like one of those really old Retro games (I was always a big fan of them, THE MEMORIES!) And i found a really sweet free to use CRT image effect on the internet to use in my game, but the problem is, i don’t know how to add it to the camera! I know you need to apply the effect by using another script, but i just don’t know what to do or how that works. I have watched allot of tutorials and looked at the manual, but either my entire screen is completely black, or it’s completely pink. I am pretty new to Unity but i would love to hear some responses to this question that can help me!

Thank you for helping a dev in need!

Hey, usally the shaders are applied to Materals which are then added as a componente onto a gameobject. If you want to add a post processing filter to the camera, there is a great free asset on the Asset Store: Post Processing Stack | Essentials | Unity Asset Store

Hope it helps :slight_smile: