I have this bit of code
other.gameObject.layer = 8;
That changes “other” to layer 8. Now how would i make it change the children of “other”?
I have this bit of code
other.gameObject.layer = 8;
That changes “other” to layer 8. Now how would i make it change the children of “other”?
AFAIK, you would have to loop through all the children
function ChangeLayer(go : GameObject, lr : int)
{
go.layer = lr;
for(ch : Transform in go)
{
ChangeLayer(ch,lr);
}
}