Hello everyone,
I’m finding a way to attach a Slider to a script component say in the event function Start or Awake automatically like if you do:
public GameObject player; void Start () { player = GameObject.FindGameObjectWithTag("Player"); // or player = GameObject.Find("Player Name"); }
… but with an UI.Slider
Thanks in advance
I’m not sure what you’re looking for, you need to get a reference to a Slider component already existing? If so, you could create a new tag for the object where you have your slider, like for example “SliderUI”.
Then you can get a reference:
private Slider slider; void Start () { slider = GameObject.FindGameObjectWithTag("SliderUI").getComponent<Slider>(); }
Or you could find the object by its name
slider = GameObject.Find("object_name").GetComponent<Slider>();