line 17 is not working. I can’t simply assign it a float or assign it in inspector. Anyone know how?
using UnityEngine;
using UnityEngine.Rendering.HighDefinition;
using UnityEngine.Rendering;
public class SkyController : MonoBehaviour
{
public HDRISky sky;
public VolumeParameter vol;
void Start()
{
sky = GetComponent<HDRISky>();
vol = 4f;
}
public void ChangeSky()
{
sky.desiredLuxValue.SetValue(vol);
}
}