How to attach the rift to my humanoid model in unity?

[I asked this on the oculus forums so I figured i should ask here as well]

This is probably one of the most common things with the rift so I figured there’s some tutorial or a wiki somewhere for this but surprisingly I haven’t found any. Is there something like Tuscany but with a body attached to the Player? I can maybe figure out this on my own but I want to follow best practices and be aware of any ‘gotchas’.

The video in the link below shows how to setup the Unity3D Oculus Rift plugin and also shows how to setup the OVR Player Controller to implement a basic first-person controller for the Oculus Rift.

http://paddytherabbit.com/unity3d-oculus-rift-plugin-setup/

The Oculus Unity Integration Guide may also be useful for further/future reference.

Can this be done keeping the body?