Im making a object inside canvas and that object must stay in spesific position but when i play the game the camera follows object.
By default canvases exist in “screen space”, so their coordinates are relative to a position on the screen, not the game world. You can try changing the “Render Mode” on your canvas to use world coordinates.
@MUG806 I’ve tried it but it still wants me to attach a camera on it. When i attached the camera the object disapperead from game.