Don’t you know how to bake SSAO for static objects?
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Basically GI Lightning > BakeGI > A-mbient O-cculsion does for you the baking job.
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SS-AO means Screen Space it’s a real-time effect you can not bake (only in a screenshot)
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Object based AO on a single object is possible with
https://www.assetstore.unity3d.com/en/#!/content/21015
https://www.assetstore.unity3d.com/en/#!/content/46880
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Thanks