How to build application with Hololens Remoting

I can debug via Hololens Remoting in Unity Editor, but in case I need to compile to native pc application, how can i connect to Hololens Remoting without Unity Editor

You can debug through visual studio by deploying to a remote machine, in this case the HoloLens in debug.

Thanks for the reply. What I mean is when in Unity editor, I can use the remote play via hololens remoting as the attached picture, so that the application running in pc side, and transfer the image to hololens. But l do not know how can I do this when i build it to pc application
2977075--221309--remoting.png

This feature is only meant to work with the editor, however there are projects that have used a server and send the data to the hololens.

This might be the link you are looking for, this shows how to add holographic remoting to a UWP app.

Thanks for the information. Is there any plan that Unity will support remoting outside the editor?

No.

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Unity3d now is supporting publish a remote host application for Hololens. I’ve successfully tested it in Unity 2018.2.4.f1. It is said that 2018.2.0b7 has supported this feature.

Hi @yunshuijin would you have any further details on the correct steps/settings required to build and run a Unity UWP application, for running on a standard Windows 10 PC to connect to a hololens using holographic remoting?

Or alternatively would you have a working project that I could use to test on my machine and look at your settings and the built VS solution. I believe I have followed all available advice I can find… and trial and error isn’t giving me much luck. I am still having issues connecting to my hololens (RS5) from a standalone UWP app built using Unity 2018.2.11f1

Please see question posted here: Standalone UWP Unity app for holographic remoting? [Unity / UWP / HoloLens Remoting] - Questions & Answers - Unity Discussions

Any assistance or information about any specific camera settings, order of loading WindowsMR device and remoting connection, or any other information at all would be very helpful… thank you!