How to build/export game with AssetBundles?

Hi. Recently made a project following this tutorial: https://unity3d.com/learn/tutorials/topics/scripting/assetbundles-and-assetbundle-manager?playlist=17117 and using the AssetBundle Manager from Unity Asset Store - The Best Assets for Game Making

I have a question though, when I build my project using the Build Settings, the assets doesn’t load in the game .exe but they load inside the Unity Editor. Is there anything that need to be changed?

I’m just having a wild guess here, but does it have anyhing to do with the file located in AssetBundleManager > Resources > AssetBundleServerURL.bytes?

How to fix this?

View of the game when exported

View of the game when running in editor

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