I’m waiting my project to build, and it’s has been more than 2 hours.

Here is my spec:
GTX 1050 Ti
i5 intel 8400
8 Gb of ram
SSD 500 Gb
Project, Unity and the build target locations all in SSD.
The last time i build my project it didn’t even take an hour. I just added a image for Windows icon, and 2 new level (before than there was only 3 level), new levels has the same size as old ones.
I don’t know why it take too long to build. Only differance i see is, Unity usualy goes the “Untitled” scene when building, this time it didn’t.
What can i do to build faster?
Also no, there isn’t any other program is active. Expect now i’m writing this post.
Did you by any chance add any shaders to “Always included shaders” list in the player setting? that would cause things like this to happen.
Do you have an updated unity version?
Shader compilation has had some good improvements
like you I ended up with what felt like a bajillion shader variants with no obvious reason and it actually made my build big as a result. I ended up getting a shader tool from the asset store to see what was going on and after poking about I wont say its fast as it can be 25 minues “linking build.js” as Im building for webgl but the rest now builds at a spead Im happy with it
Yes, i added Standart shader into it so that’s why it’s happened.
I updated the Unity answers here but forgot to update forum as well
https://discussions.unity.com/t/unity-building-player-and-the-built-is-becomes-so-slow/279725
So… it’s all my stupidity…