How to Build for visionOS Simulator with Stereoscopic Display?

I am developing visionOS Unity game for VR and MR modes with the following setup:

  • Unity 2022.3 LTS Silicon with VisionOS support
  • Xcode 15.3 with visionPro 1.1 simulator

After building the Unity project, using the Xcode simulator, I can only see 1 display which I assume is monoscopic only. I want to verify my application that it works fine with left and right eye (stereoscopic) in VR and MR modes.

What settings do I need to configure in Unity to make my game stereoscopic? How to use the Xcode simulator displaying stereoscopic display?

At least in MR mode, I don’t think this is possible. You need to use an actual Vision Pro to see the stereo display.