I am developing visionOS Unity game for VR and MR modes with the following setup:
- Unity 2022.3 LTS Silicon with VisionOS support
- Xcode 15.3 with visionPro 1.1 simulator
After building the Unity project, using the Xcode simulator, I can only see 1 display which I assume is monoscopic only. I want to verify my application that it works fine with left and right eye (stereoscopic) in VR and MR modes.
What settings do I need to configure in Unity to make my game stereoscopic? How to use the Xcode simulator displaying stereoscopic display?