how to call a frame from an animation.?

Hi…
Does someone knows how to set a frame number from a determinated animation?

for instance, i have a walkcycle (Frame 0 to 50), but in frame 30, there is a pose inside the animation that i want to use…

Thanks in advance…

Hi, I’m not sure if I understand correctly, but I would make another animation clip with the frames I want: Unity - Scripting API: Animation.AddClip
It should work to make the animation go from Frame 30 till Frame 30, one frame as you want it.
You can also pick a keyframe and use it in an animation curve: Unity - Scripting API: Keyframe

Hope this could point you towards the right direction.

Those links were really useful thanks!.