Hello,
is there an easy way to migrate from Google Admobs to Unity ads ???
I’m trying to have handlers like this google admob way:
this.rewardedAd.OnUserEarnedReward += HandleUserEarnedReward;
but this doesn’t work with unity ads and I don’t know how to implement it:
this.RewardedAdsButton.OnUnityAdsShowComplete += HandleUserEarnedReward;
My method is:
public void HandleUserEarnedReward()
{
ShootRight.SetActive(true);
ShootLeft.SetActive(true);
}
How to call a method from another class when the user should be rewarded for interacting with the ad ?
Thank you in advance for your help.