hi i want to call a value from another scene (coins)
I would suggest creating a gamemanger script which holds data you wish to persist between scenes.
Attach it to an empty gameobject and set it to no destroy on load.
hi i want to call a value from another scene (coins)
I would suggest creating a gamemanger script which holds data you wish to persist between scenes.
Attach it to an empty gameobject and set it to no destroy on load.