Hello,
How would you call a punRPC event to be ran by the MasterClient?
I tried with
this.photonView.RPC(“PunKill”,
PhotonTargets.AllBufferedViaServer,
thisPlayer.ID, new RaiseEventOptions()
{ Receivers =
ReceiverGroup.MasterClient});
But it complains with:
Exception: cannot serialize():
RaiseEventOptions
ExitGames.Client.Photon.Protocol16.Serialize
(ExitGames.Client.Photon.StreamBuffer
dout, System.Object serObject, Boolean
setType)