How to cancel ProcessingAddressableGroup window when click play button in Editor

Everytime I click play button in Editor,ProcessingAddressableGroup window will be popup automatically,which freezes too long time.How could I cancel its auto invocation?

Freezing isn’t typically expected behavior. Can you file a bug report for us? Unity QA: Building quality with passion

There is something wrong for my Unity editor, unable to post bug.
In my project,there are 1200 asset entries in 4 groups.I just already “New Build → Default Build Script” in “Use AssetDatabse” play mode .Eeverytime I click play button to run, the “Processing Addressable Group” window will pop up and freeze me 1-3 minutes.Of cource, it works perfectly in runtime.

If you’re having trouble submitting a bug report through the editor, please check out this article for alternative ways to submit the report: https://support.unity3d.com/hc/en-us/articles/206336985-How-do-I-submit-a-bug-report-