Hello i’m currently working in adding texture in a gameobject. I already add the 128x128 texture and adjusting its offset x to 0.4 and it’s already center but the rotation of texture is my question. I uploaded the
screenshot. Advance thanks for helping me .You will have to open the model in your 3d modelling program, select the hood triangles/faces, and then change the UVs so the emblem is rotated the right way.