So building on this question, I’m trying to fade text with this line of code : canvas_GameTitle.transform.Find("Elemental").GetComponent<Text>().DOFade(0f, 5f).From().SetEase(Ease.OutQuad); but it’s not working, what am I doing wrong?
This thread is almost a year old at this point, and your question isn’t really related to the original question. You would be better off creating a new thread for your specific issue.