I would really love if someone could point me to some clear documentation about how to set front or rear facing camera in Unity. I’m trying to do face tracking and its stuck on world facing iOS camera.
I’m using AR Foundation + MARS and after hunting forums for an hour I can’t figure out how to do it. I read in a github issue somewhere that you needed to have an ARCameraManager node on the camera and set the camera facing direction. Ok, so I added that and it still doesn’t work.
Am I missing something obvious or is this very poorly documented?
Thank you