Hi, I want to make a script which changes halo texture in render settings, but I don’t know how, I already looked into script reference but I didn’t find anything useful. Is there any way of doing that? I think it should look something like that:
public Texture Text1;
void Update () {
if (Input.GetKeyDown (KeyCode.Mouse2)) {/*Set Text1 as halo texture*/;}
}
Good question, I've just been trying to do this and have failed so far... Will keep at it and let you know if things improve.
Good question, I've just been trying to do this and have failed so far... Will keep at it and let you know if things improve.
– MrSoad