How to change how meany decimals are in a GUI sound slider

Code:

 `
static var volumeSliderS = 1.0;

function OnGUI() {

    	volumeSliderS = GUI.HorizontalSlider (Rect(480, 130, 100, 30), volumeSliderS, 0.0, 1.0);
		GUI.Label(Rect(480,105,200,30),"Music = "+volumeSliderS); 
} ` 

What I was wondering is how to change how meany decimals are in a GUI slider?
When I play the game it is so long that it goes into my GUI.label
and it is frustrating and don’t know how to fix it… My game is done its just I have been trying to find how to do this.

You need to specify how many numeric decimal places you want to use. I’m a C# guy so I don’t know if this will work in UnityScript, but try it and let me know.

C# Standard Numeric Format Strings

function OnGUI() {
 
    	volumeSliderS = GUI.HorizontalSlider (Rect(480, 130, 100, 30), volumeSliderS.ToString("N1"), 0.0, 1.0);
		GUI.Label(Rect(480,105,200,30),"Music = "+volumeSliderS); 
}