Hello, I Imported mesh model I maked in Blender but it’s rotation on X axis is -89.9. I want to change it but I can’t do. Is there way for that ? Thanks for answers.
You can’t really, but see how the solution the documentation offers works out for you: Unity - Manual: How do I fix the rotation of an imported model?
1 Like
Personally, I think the documentation’s method is overkill. Just play around with the export settings in Blender; I think there is some setting there that fixes that problem.
1 Like