Hieeee im trying to add my own Splash Screen the demo which i have made. i tried to change the Defalut.png with my custom Default.png but its not working as Unity Engine checks for the Original Image.
so now i want to add Default1.png which is my custom img
so how im suppose to add it can anyone help me out???
It sounds like youāre using the Indie version of Unity iPhone and that license does not allow replacement of the Unity splash screen. The Pro version does.
Ya im using 30 days Trial version
for testing the Unity Engine.
But anyways is there any option of having 2 or more default Splash Screen, even in the Full Version Of unity???
All Unity iPhone trials are of the Basic license and with that you cannot customize the loading screen. If/when you buy a license you can always buy Unity iPhone Advanced which comes with a few features not found in Unity iPhone Basic, one of those is the ability to customize the loading screen. For more on the differences between Unity iPhone Basic and Advanced (and between Unity Indie and Pro) go here:
Iām afraid I have tried to replace the default splash screen png and failed twice now, so Im waiting for someone to show the definitive guide - the write your own script in the trampoline app version is too scary to try, and the others discussed simply donāt work. (I am working with the Advanced version).
I really hope that the ability to change the default icon and default splash screen will be built into the Unity Advanced interface at some stage, it is a must have for ease of use sake.
agreedā¦āLoadingā would remove a lot of the complaints iāve been seeing on Unity games in the app store that say that when they click on the app, all that shows up is the Made with Unity logoā¦theyāre clearly impatient and canāt wait for the game to load (luckily, I havenāt gotten one of these reviews yet)
Yes can we PLEASE have āLoadingā¦ā added to the the Default.png for iPhone Basic users!? Itās bad enough that the splash screen is an amateurish design but it also causes confusion for users not knowing what is going on with the launched app. Please, please fix it for the next release.
About adding āloadingā¦ā to the default image, weāre already discussing things internally so know that itās already bubbling up in our conversations.
Agreed, an application setting (Player Settings?) to specify which image(s) to use would be great, as it is now you have to build (not build run), swap in your graphics, then build in XCode, thatās not optimal.
Looking in the Xcode project for my game I spotted four other splash screen images, two vertical format, two horizontal. All of these include the text āloadingā¦ā. Is it possible to use these? I have no problem displaying the Unity logo on my game but I think users would be more forgiving of the delay when starting the app on their iPhone if they could see āloadingā¦ā.
Just to confirm LeFishy is right, you can choose which among those you like. In our earlier releases of Unity iPhone there was only one (vertical) image for Unity iPhone Basic users, weāve since updated to include a few that you can choose between. But as always, if you want to use your own custom image not included among those then youāll need to upgrade to Unity iPhone Advanced.