Hi,how can I change some values for example a price of a object in a game for a discount or a maintenance warning,and send it instantly to the player without updating the game?
Sorry for my bad English but I’m Italian
You would have to implement REST / SOAP web services architecture on your game .
Then every time you boot the game you check your server if there are any maintainance messages or every time you go into the store you ask the server for the updated prices of each element.
Some of these things (like setting special prices for items) can be done via symple database querying but in cases where you need to push a notification to all users or send a message to all users , REST/SOAP and some server/client listener system is the way to go.
No,I’m not talking of in app purchases.I’m talking of the shop in the game.
Example:Character(2300 credits)and put it at 2000 credits for 1h but without updating the game.Same thing with a maintenance warning.
Example maintenance:Send a message in the game alerting that there will be a maintenance,without updating the game to add the warning.