khg2478
1
Hi.
I want to make an application that can play different 360 videos.
These 360 videos have different resolutions and I want to change the size of renderTexture that is already set to a video player.
It seems that other people change it by creating a new renderTexture and set it to the video but it doesn’t work.
Here is the code below.
videoPlayer.url = Application.dataPath + “/360Video/files/1.mp4”;
renderTexture = new RenderTexture(1280, 720, 0, RenderTextureFormat.ARGB32);
renderTexture.wrapMode = TextureWrapMode.Clamp;
renderTexture.filterMode = FilterMode.Bilinear;
renderTexture.Create();
if (videoPlayer.targetTexture != null)
{
videoPlayer.targetTexture.Release();
}
videoPlayer.targetTexture = renderTexture;
videoPlayer.Prepare();
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Did you ever find a solution?
I ran into the same problem. Add one line to the the code and it will work.
YouGameObject.GetComponent().material.mainTexture = renderTexture;
or
YourRawImage.GetComponent().texture = renderTexture;
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