How to change the alpha of the whole canvas?

Hi there.

I am trying to fade a whole canvas in world space, but I am not even sure if it’s possible to change the alpha value of the whole canvas? (Of all images, buttons etc inside of it but that would mean I need to create a big array of objects, that’s the other solution I guess.) I just hope there is a better way of doing it.

Thanks in advance,
Patrick

Add a canvas group component to the parent canvas and set the opacity on that.

https://docs.unity3d.com/Manual/class-CanvasGroup.html